Struct bass_rs::bass::BASS_DX8_I3DL2REVERB[][src]

#[repr(C)]
pub struct BASS_DX8_I3DL2REVERB { pub lRoom: c_int, pub lRoomHF: c_int, pub flRoomRolloffFactor: f32, pub flDecayTime: f32, pub flDecayHFRatio: f32, pub lReflections: c_int, pub flReflectionsDelay: f32, pub lReverb: c_int, pub flReverbDelay: f32, pub flDiffusion: f32, pub flDensity: f32, pub flHFReference: f32, }

Fields

lRoom: c_intlRoomHF: c_intflRoomRolloffFactor: f32flDecayTime: f32flDecayHFRatio: f32lReflections: c_intflReflectionsDelay: f32lReverb: c_intflReverbDelay: f32flDiffusion: f32flDensity: f32flHFReference: f32

Trait Implementations

impl Clone for BASS_DX8_I3DL2REVERB[src]

impl Debug for BASS_DX8_I3DL2REVERB[src]

impl Copy for BASS_DX8_I3DL2REVERB[src]

Auto Trait Implementations

impl RefUnwindSafe for BASS_DX8_I3DL2REVERB

impl Send for BASS_DX8_I3DL2REVERB

impl Sync for BASS_DX8_I3DL2REVERB

impl Unpin for BASS_DX8_I3DL2REVERB

impl UnwindSafe for BASS_DX8_I3DL2REVERB

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.